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Freeciv change name
Freeciv change name





  1. #Freeciv change name manual
  2. #Freeciv change name free

Ranking related events are written to ranklog, other logging information is written to logfile. civserver -R ranklog -l logfile -r script -f -p 2244 Starts a server on port 2244, loading the save game file. EXAMPLES civserver -file oldgame.sav -port 2244 Starts a server on port 2244, loading the save game file oldgame.sav. v, -version Causes the server to display its version number and exit. This is especially useful when you're running more than one server on the same system, as it inhibits your servers from clobbering other's save game files. s directory, -saves directory Specifies the directory to place save game files created by the server. The files are named rv and rv, and are typically found at /usr/local/share/freeciv/. The distribution comes with a few examples that set options to be similar to Civilization I® and Civilization II®. r filename, -read filename Specifies a file, filename, of server commands which the server will automatically read and process, as if you had typed them in at the server's prompt. This log contains information for player ranking. R filename, -Ranklog filename Defines a log file, filename, to be produced during processing. q time, -quitidle time Quits if no players are present for the specified time, in seconds, and restarts a new server. You may need to use this if 5556 is not available for your use on your system, or if you would like to run multiple servers on the same system. p port, -port port Specifies the TCP port number to which clients will connect players must know this number to be able to connect if they are not to use the default of 5556 decimal. N, -Newusers Allow new users to login and be registered in the players base if authentication is enabled. You may specify an alternate metaserver with the -M option. By default the standard Freeciv metaserver is used. Freeciv clients consult the metaserver to offer users a selection of games to join. m, -meta Directs the server to communicate with a metaserver, a place where Freeciv servers can publish their presence. M address, -Metaserver address Specifies the address of the metaserver to send your server's information to. With a log file, such messages go to the log instead. By default, fatal and normal messages are printed to standard output. Use the -d option to set how much is logged. l filename, -log filename Defines a log file, filename, to be produced during processing. h, -help Prints out a description of the command line options and exits. G, -Guests Allow guests to login as 'guest' when authentication is enabled. The distribution comes with such scenarios, typically stored in /usr/local/share/freeciv/scenario: This is for reloading saved games, or for loading scenarios. f filename, -file filename Loads a saved game ( filename) into the server before initialization, instead of starting a new game.

freeciv change name

e, -exit-on-end When a game ends, exit instead of restarting. Acceptable values for the level_number are:ģ for fatal, error, normal, and verbose messages. d level_number, -debug level_number Sets the amount of debugging information to be logged in the file named by the -l option. b address, -bind address Sets the address on which the server will listen for clients. a, -auth Enables server authentication and allows access to registered players only. All options have a short form (single hyphen and single letter) and a long form (double hyphen and a complete word) their effects are identical. They may not be combined that is, "civserver -fp savegame.sav 5557" will not work, instead you would need to enter "civserver -f savegame.sav -p 5557". OPTIONS The following options are accepted on the command line of the server.

#Freeciv change name manual

For details of the directives necessary to configure civserver see the Server Manual which can be found at as well as the documentation which is part of the Freeciv distribution. This manual page only lists the command line arguments. This is the server program used to establish a Freeciv server - See also civclient(6) Players of Civilization II® by Microprose® should feel at home, since one aim of Freeciv is to have compatible rules.įreeciv is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there!

#Freeciv change name free

NAME civserver - The server for the Freeciv game SYNOPSIS civserver Īuth aware servers have additional parameters: DESCRIPTION Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal: To become the greatest civilization.







Freeciv change name